It started with a desire to spread my ideas, which lead to a degree in Print Communications. An ever-wandering lust of the digital realm has led me to my work being published in both print and digital magazines. My articles mainly cover adventure-sports, however I also write creative prose and poetry.
SLR in hand at age 11, exhibits by 22. My work covers a variety of conceptual abstracts, landscapes, action shots, and portraits. I worked as a professional photographer for four years with photos focusing on decaying human structures and lanscapes, taking place in the U.S., Scotland, and Australia.
Focusing on adventure-sport video, I have all-encompassing production experience in commercial and creative filming, editing, and audio manipulation.
From front-end web design, to advertisements for the hottest musicians on radio. As an Art Director, I also create the Pro.QB magazine. My designs are based off the artistic compositions learned from photography.
3D Modeling, Animation and Game Design
3D modeling and animation started as a personal interest in making extensive modifcations to the PC game Battlefield 1942. Coding the game was the foundation, but learning 3D modeling and animation truely put players inside my imagination.